This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi folks,
I’m a newbie in Maya and I want to buy a book to learn Maya better.
I found interesting the following books:
1. Maya 4 fundamentals by Jim Lammers, Lee Gooding
2. Maya Visual QuickStart Guide by Danny Riddell, Andrew S
3. Exploring Maya 4 by Maximilian Schoenherr
4. Maya by John Kundert-Gibbs
I don’t know witch one is good, with examples, with good explanations, etc.
Or if you have a better book, tell me witch one is?
Thank in advance.
Originally posted by Kevin Exploring Maya 4 is awful, I actually throw my copy away! it is that bad imo
I'll drink for that . What a waste of money...
I just ordered Maya: Secrets Of The Pro's.
After I've finished that, I'll propably get the Maya 4.5 Savvy (not yet published). According to the publisher these are "All Levels" books but I think they're more for Intermediate/Advanced. At least that's what I hope...
For a complete view i agree with Kevin
but for starter and enthusiastic approach
Maya Visual QuickStart Guide works better for me.
(i actually have both books )
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