Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-06-2007 , 01:42 AM
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Join Date: May 2005
Posts: 84

Boolean Difference . . . another issue

Me again.

This time I'm trying to create a chain link fence. I want to have a uniform, vertical edge on the sides, so that I can peice them together with fence posts (not shown in the image provided).

Somehow I'm getting some wacky behavior from the Boolean Difference . . . it's not deleting everything it's touching, like it should. The fence is all one object. (I'm doing this with polygons and not NURBS, btw)

Have a look and let me know if any of you have run into anything like this? Any suggestions?

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# 2 24-06-2007 , 02:31 AM
starjsjswars's Avatar
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use cut faces tool... not booleans


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# 3 24-06-2007 , 02:34 AM
publicFunction's Avatar
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Booleans will not work for this. They are limited. I suppose you are wanting to make a flat edge to the end of the fence...

Than as Star said use the cut faces tool and then delete the unwanted geometry.


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# 4 24-06-2007 , 02:50 AM
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Thanks guys!

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