This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I was just wondering if anyone has any good resources or input on modelling a soccer net. I know the easiest way would be to just make a couple planes and map a texture to it with an alpha, but I need something with some depth. any help would be rad. thanks
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F. My WIP
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