This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Good start, I think. Looks like the fingers could be abit longer (thumb too, depends if you count the thumb as a finger...). I know its cartoon and all but....just my 2 cents.