Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-04-2004 , 06:13 PM
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cartoonhand

i feel little silly among all this maya violence user added image , still decided to post a cartoon hand. please feel free to comment.
tnx.

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# 2 22-04-2004 , 06:33 PM
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joints added

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# 3 22-04-2004 , 06:45 PM
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Good start, I think. Looks like the fingers could be abit longer (thumb too, depends if you count the thumb as a finger...). I know its cartoon and all but....just my 2 cents. user added image


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# 4 22-04-2004 , 07:28 PM
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hey thanks for the reply. made the fingers a little longer. do you think 4 fingers +thumb is better? will be next excercise user added image

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# 5 22-04-2004 , 08:11 PM
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update

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# 6 22-04-2004 , 09:53 PM
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need more practice on the Paint Skin Weights Tool

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# 7 22-04-2004 , 09:59 PM
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Nice start! They look like mickey mouse's hands.



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# 8 22-04-2004 , 10:14 PM
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hey thanks!

might be a good idea ...

# 9 23-04-2004 , 12:58 AM
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luke, message me on Immortal1490

Maybe i can help u with rendering that

# 10 23-04-2004 , 07:29 AM
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cartoonhand

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Last edited by luke; 23-04-2004 at 08:39 AM.
# 11 23-04-2004 , 09:50 AM
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little animation. nothing spectaular, still strugling with the paint weights tool

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File Type: zip cartoonhand_test.qt.zip (644.6 KB, 156 views)
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