I do have photoshop, I didn't know you could convert it over. I will check it out. Thanks for the suggestion guyOriginally posted by clopper
porhaps it could be that when you have brough tthe texture from photoshop and plugged it into your material, it has created a default transparency node. Ally uohave to do is look on the material in hypoershade and delete the transparency node and then it will work.
Let me know how you get on