Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 06-01-2003 , 04:27 AM
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4.5 vs 4.0

could anyone tell me what's new in 4.5 please? Is the interface any different? Are commands different? Does 4.5 PLE have live?

thanx in advance user added image


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# 2 06-01-2003 , 05:56 AM
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# 3 06-01-2003 , 06:03 AM
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ok, thanx


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# 4 06-01-2003 , 07:54 AM
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nah the PLE is the complete version user added image but if alias ppl read this its still good and very much appreciated
--
what's live because you can make an abject live if that's what you mean


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# 5 06-01-2003 , 12:12 PM
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Live is a matchmoving feature in the Unlimited version. With it you can track camera and/or object motion from a live-action footage.


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# 6 07-01-2003 , 12:45 AM
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user added imageMaya 4.5



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# 7 07-01-2003 , 01:12 AM
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save ur money if you have 4 user added image thts what i say user added image


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# 8 10-01-2003 , 02:38 PM
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will get 4.5 soon.... damn soon... (in a week???)user added image

# 9 10-01-2003 , 08:05 PM
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Originally posted by deviantdreamworks
user added imageMaya 4.5

Read my Title under my User name user added image

-Emo

# 10 15-01-2003 , 02:42 PM
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how much is 4.5 complete and unlimited in £'s?


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# 11 16-01-2003 , 05:31 AM
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I think the net really needs to have it's own currency - it would make life so much easier!


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# 12 16-01-2003 , 05:36 AM
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not really...that would make things more complicated requiring us to convert all of the money to these new "interent money"

https://www.xe.com/ucc/

that does the job ok...

and Nem...

Maya Complete - 1,247.88 £

Maya Ulimited - 4,367.60 £

-Emo

# 13 16-01-2003 , 05:45 AM
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hmmm, true...

but you'd only really need to remember the conversion for the one currency instead of several.


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# 14 17-01-2003 , 01:02 PM
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ooooooh global single currency... bad idea! user added image


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# 15 17-01-2003 , 01:10 PM
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How about if the whole world used a point system like here user added image


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