Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-03-2003 , 03:46 AM
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Attaching Pop Eyes to Head - Help!

Okay, so my character has these pop eyes on his head (see attached file below) and I need help.

I've got the two eyelids rotating around the eyeball, what I need is for the lids to be able to rotate independently, yet stay attached to the head as it rotates and moves around. Anyone know how to do this?

When I attach the lids to the head and skin the character, the lids are fine until I unlock their rotation in the channel box so he can blink. Then the lids don't stay attached to the head as it moves. Help - I appreciate any advice!

Cheers! user added image

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