Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 15-01-2010 , 06:28 AM
withego's Avatar
Registered User
Join Date: Jun 2005
Location: Koh Samui Thailand!
Posts: 23

The Maya and Mr Classroom.

Just didn't had time last year, to add these Maya & Mr Shading and Lighting Pics, from my previous tutorial at Gnomonology, so I do it now...!

The Importons and Irradiance "ALWAYS" Particles IP workflow:

user added image

link to the high rez version:

https://www.samui3d.com/SPONZATUTORIA...ALWAYSHIGH.jpg

The Importons and Irradiance Particles FG/GI workflow:

user added image

link to the high rez version:

https://www.samui3d.com/SPONZATUTORIA...09FGGIHIGH.jpg

The Importons and Irradiance Particles IBL workflow:

user added image

link to the high rez version:

https://www.samui3d.com/SPONZATUTORIA...009IBLHIGH.jpg

The Importons and Irradiance "NEVER" Particles IP workflow:

user added image

link to the high rez version:

https://www.samui3d.com/SPONZATUTORIA...9NEVERHIGH.jpg

https://gnomonology.com

Ciao,

Alex Sandri

https://www.samui3d.com:headbang:


Alex Sandri

Last edited by withego; 15-01-2010 at 06:37 AM.
# 2 20-01-2010 , 09:24 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
really great work man

# 3 21-01-2010 , 08:15 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
really nice lighting!

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