Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-08-2007 , 05:44 PM
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Axis Focus

What is axis focus?

Here is the the sentence where it came from:

"To change axis foucus using hotkeys:
o Press and hold on the transform keys:

w- for move;
e - for rotate;
r - scale
"


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Last edited by OMg.h4x.; 11-08-2007 at 05:00 AM.
# 2 11-08-2007 , 01:08 AM
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if it is world local or object orientation

# 3 11-08-2007 , 05:01 AM
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World Local?

Object Orientation?


Sorry I'm not good with Maya terms.


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# 4 11-08-2007 , 07:58 AM
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take a cube and rotate it randomly.

when you select the move tool. the manip points still up cause it orients itself to the world/local set up. y-axis is up e.g.

if you chose object the manip would rotate itself with the object, like it happens with rotate manip for example.

just try it

# 5 14-08-2007 , 04:54 AM
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I see


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