Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
This would be my first challenge, and I'm having a bear of a time doing it lol. The basic concept is started, I had this idea of working on a hovering tank type unit. I'm still working out the design but...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off