Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-06-2007 , 02:08 AM
Acid44
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collision objects

is there a way that anyone knows of to set up a game type collision object in maya, i dont mean for a game but in the sense that another object cant pass through it like a car on a
road for example(which is what i want to do)...

i don need an answer to desperately but the quicker the better im going to be using this (if there is a way) for my portfolio entry wip

thanksuser added image

# 2 11-06-2007 , 02:44 AM
publicFunction's Avatar
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Active and Passive Rigid Bodies is the answer.


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# 3 11-06-2007 , 12:24 PM
Acid44
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ok thanks man mayybe now i can try to figure this crap outuser added image

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