Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 08-03-2005 , 06:21 AM
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Join Date: Dec 2004
Posts: 47

skinning a subdiv poly proxy

hi everyone

Q1:
Is it true that if you skin a subdiv via it's poly proxy, you won't be able to convert back to a subdiv (standard mode) after that?

Q2:
I have a poly mesh which I have converted to a subdiv, then did some refining of details (3 levels) after which I switched to poly proxy and skinned it. But since my poly proxy doesn't reflect the refinement detail on the subdiv, the skinning is not accurate. anyone know how i can get around this?

thank you thank you!

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