Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-12-2008 , 09:17 AM
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Head

Hey guys, I started this new bust recently. The sculpting part is pretty much done, then I'll start focusing on some clothing and accesories. I will be texturing him eventually. I am taking my time on this one because everytime I look at it something doesn't fit quite right (the neck surprisingly turned out to be a lot different than I had been doing them in the past), so it may be a while before I post again with an update. This particular shot has a tiny DOF effect that I wanted to test out.

Jay, great to see you doing tutorials for this site and being so active here.

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# 2 05-12-2008 , 09:48 AM
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I think it looks really good. Only thing I can think of is that maybe the nose is a little bit big?

# 3 05-12-2008 , 09:52 AM
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the nose looks fine to me; i think its a great model. keep at it user added image

# 4 05-12-2008 , 01:24 PM
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yeah - really nice bust minstrel - good to see you back on simply maya. user added image

# 5 05-12-2008 , 06:38 PM
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Minstrel

Glad to see you again too sir! Nice job on the bust so far. will be keeping an eye on this one....

best regards
Jay

# 6 06-12-2008 , 04:43 AM
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Looks very nice, and smooth. He also has some character, he doesn't look too generic.

Nice work!


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# 7 06-12-2008 , 01:26 PM
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Hi All, thx for the comments.

Some tweaks to pretty much everything.

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Last edited by Minstrel; 08-12-2008 at 08:31 AM.
# 8 08-12-2008 , 09:40 AM
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Hey guys, im starting to think on the armor/clothing im going to build for this guy. I sketched this thing in PS to start getting an idea. Any ideas/suggestions?

Thanks!

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# 9 08-12-2008 , 06:20 PM
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hmmm - not sure about the armor so far - it looks a bit roman - i might go for something a bit more futuristic looking.

# 10 08-12-2008 , 07:50 PM
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neh, I like it a lot!
Can't wait to see it modeled.
Will you model the whole body?
Benny


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# 11 08-12-2008 , 07:58 PM
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it does looks a bit Roman.

but that's fine if that's what you want - I think it will work well.

looks a very cool head so far :attn:


# 12 08-12-2008 , 08:39 PM
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Roman armour is fine by me, it will be a refreshing change.

The 'Gears' space marine style has just become too common and cliched on the forums and games with massive **** off weapons, its been done to death. yaaaaaaaaawwwwwwwwwwwwn

Look forward to the rest....

Jay:zzz:

# 13 09-12-2008 , 04:58 AM
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As Zbrushiac sounds stupid!
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Yeah I'm with jay. Everything nowadays looks like it was modeled for War Hammer. Looks great at first, but after awhile it gets to be boring.

But i like the roman look.

Nice work.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 14 09-12-2008 , 05:31 PM
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ha ha - well i'm in the minority - i guess i'm just so used to art school where every other piece was a brown soup painting with someone in a toga.... oh well, roman it is!

any updates? user added image

# 15 09-12-2008 , 08:43 PM
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lol, I've been gathering reference material. I am leaning towards a "fusion" of roman and gothic armor...dont know yet.

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