Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 12-05-2003 , 04:21 AM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568

How good am I? Digital Matte...

Okay. I want to test you guys to see how good of a job I'm doing with this image. I'm going to post the altered image first and let you guys study it and then tell me what you think has been composited in to it. Then, next week, I'm going to post the original image and see how close or on point you guys were. The one who gets the most things right will win an all expenses paid trip to his own bedroom! WOOHOO! :banana:

Ok, here's the composited image.
user added image

Look at it carefully then post what you think has been added, removed, or altered..

Good Luck! user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 2 12-05-2003 , 05:39 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
# 3 12-05-2003 , 05:43 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Lets see, it looks like that volcano in the background has been put in, along with the smoke.. then the brick wall in the front looks like it has been added onto, or its totally new. Anyways, thats what i see so far. It also looks like you have a background.. and then have added hill images above it... anyways, im trying to be as harsh as i can.. its an awesome image.. and half of what i said could actually be in that scene user added image.. heheh, cya later.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 4 12-05-2003 , 06:11 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Here´s the layers compositing in my POV bud.
I didn´t include the mountains and the skies, as I´m still looking at clone and healing brush tell-tale marks.

**EDIT** Mountain and skies definitely on different layers.
Still looking. Might post more tomorrow.


Last edited by adldesigner; 12-05-2003 at 06:22 AM.
# 5 12-05-2003 , 03:04 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
I agree with M and ADL.

GREAT composite though!

If you run a 3x3 pizel average to balance the white and black points of each layered element, they would look like they were shot together, and make it MUCH harder for us to see the differenceuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 6 12-05-2003 , 04:24 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363

Originally posted by ragecgi
If you run a 3x3 pizel average to balance the white and black points of each layered element, they would look like they were shot together, and make it MUCH harder for us to see the differenceuser added image

I agree. Play with the image´s Hue and Saturation controls, to see how easy it is to spot the difference.

# 7 12-05-2003 , 05:10 PM
alexgc's Avatar
Subscriber
Join Date: Nov 2002
Location: London
Posts: 288
totally agree with the other guys - the composition has obvious lines which pinpoint where pieces have been added. Of course we r looking for errors so it easy to notice but at first glance u wouldnt be able to tell so easily!

Its not the easiest thing to grade match each composite but u have done well user added image

# 8 12-05-2003 , 08:54 PM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Hmmm.. Interesting. What's that method of averaging ragecgi? 3x3 pixel average? How do u do that?

You guys are pretty close so far. I'll give u a hint. I only did five things to it. user added image

user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 9 13-05-2003 , 12:57 AM
Raull's Avatar
Registered User
Join Date: Feb 2003
Posts: 165
u did the volcano and the smoke. a few rocks in the front. and that tan moutain in the backgorund.

# 10 13-05-2003 , 02:12 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Gimme a few days to write a tut, and I'll post it here for yauser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 11 13-05-2003 , 03:38 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 12 13-05-2003 , 08:25 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Hey that´s an excellent reference Izzy.
Cheers for the link bud.

# 13 13-05-2003 , 09:22 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
No prob you sexy bastard! hehe... LOLuser added image

...sorry, my g/f told me to write thatuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 14 13-05-2003 , 09:35 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
LMAO, send her my warmest regards buddy.
Gotta love women. user added image

# 15 13-05-2003 , 09:39 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
hehe... no probuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads