This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I was thinking it would be great if you guys could come out with some tutorials that covered enviroments. Such as forests, jungles, city streets etc. Just a thought!
- Kaiser
Last edited by Der Kaiser; 02-11-2004 at 04:02 PM.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off