This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi!
This is a character that I'm developping for a flash game. I really would like to know how you like him: character_001
and the next link will show you the optimized sideview: sideview
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