Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 22-03-2017 , 07:01 PM
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Saving meshes

Hi,
Newb in training and as I learn I wanted to post my props as freebies on several sites like Renderosity. If I save as OBJ more people can use them but the texture doesnt tag along so assuming I can just give them the map? Not sure if thats how OBJs are or just my maya. Ive been having an issue where the texture doesnt save with the mesh and when I try to import it in Vue or bring it back into Maya its black. Now I just save as a Maya file but for the sake of those who dont have Maya is there a good all purpose format?
Thanks, more newb questions later
Scott

# 2 24-03-2017 , 12:48 AM
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You could also try the FBX format. Poser and Daz probably support that, doesn't hurt to check.


- Genny
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# 3 27-03-2017 , 05:33 AM
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Thx, been doing Fbx for me, will check.
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