Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-03-2003 , 08:47 AM
el-ignoramus's Avatar
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Join Date: Dec 2002
Posts: 87

ripple effect

Hi there SM'ayans

ok how do I make a center of a ripple effect, kind like when you drop a drop of water in a pond or something

my best guess is a nurbs plane and I select circular UV's and drag them up and down witha diminshing radius, pretty silly, primitive and retarded too, eh?

any ideasuser added image
HELP


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# 2 09-03-2003 , 11:45 AM
mumbojumbo_13's Avatar
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Join Date: Oct 2002
Location: The Land Down Under
Posts: 1,047
umm try www.highend3d.com somewhere in there they have some scripts on this kind of thing


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# 3 09-03-2003 , 02:58 PM
mark_wilkins's Avatar
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Join Date: Jan 2003
Posts: 161
This one's easy.

Use a wave deformer. Pick your plane object, then choose Deform > Create Nonlinear > Wave.

To get it to animate, animate the wave deformer's offset parameter.

Remember to set the amplitude greater than 0 if you want to see anything. user added image

-- Mark


Mark R. Wilkins
author of MEL Scripting for Maya Animators
www.melscripting.com
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