Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 18-08-2008 , 02:53 AM
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Hammer.H : Summer Challenge

Hi all,
I'm pretty new to Maya and the forum, but i regestered a while ago. I kinda got side tracked so couldn't get into the whole learning thing. anyway i know enough now to have a go at this challenge.
So...

i noticed people suggesting helicopters and airplanes - unfortunately i'm not rich enough for these to be my everyday objects. so i was thinking somthing smaller, (also i'm starting quite late on this one!).

not actually sure what to go for but will keep you updated.

# 2 18-08-2008 , 02:57 AM
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i think i will make an abandoned toilet, would that count?

# 3 18-08-2008 , 03:44 AM
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ha ha - that's a great idea. user added image i'm sure it'd be fine.

looking forward to seeing what you come up with.

# 4 19-08-2008 , 03:43 AM
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# 5 19-08-2008 , 04:02 AM
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A great start on the modelling..looking forward to seeing the texturing on this since I have seen a few grossed out toilets in my time as a contruction worker.




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# 6 20-08-2008 , 01:14 AM
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# 7 24-08-2008 , 03:36 AM
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looking smooth! how'd you do the pipe-screw part (dont know technical names) at the bottom-back there?

and aren't toilets meant to have toilet seats? or is that why this one was abandoned? :p

got shots of the wireframe?




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# 8 24-08-2008 , 01:03 PM
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the screw bit was a case of just pulling the edges out. i added more with the add edge loop tool and then offset edge and scaled then up.

i've been uv-unwraping so the textures and abandonment will be done in a week or so. user added image ...maybe sooner, i have nothing much to do right now!

(i'll throw some wire frame stuff up)

# 9 24-08-2008 , 03:03 PM
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ha - great model hammer.horror - this is looking cool so far. user added image i'm wondering if the tank bit should maybe be a bit wider - but that might just be me. also - it looks like the bowl has a bit of a bulge at the front.

# 10 24-08-2008 , 03:13 PM
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cool thanks arran, i'll sort out the bulge or just make it part of the abandonment process...

although i guess toilets crack rather than squish. :p

# 11 31-08-2008 , 05:18 PM
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Last edited by honestdom; 31-08-2008 at 05:48 PM.
# 12 31-08-2008 , 07:07 PM
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i'd probably just remake that area - maybe with nurbs. it will probably be a lot quicker than trying to fix the existing model.

i like your textures so far - the rust looks great.

# 13 03-09-2008 , 12:54 PM
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# 14 03-09-2008 , 03:02 PM
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Originally posted by hammer.horror
Not much of an update... do you think this is too much on the abandonment?
[/IMG]

not at all - i might muck it up some more - i think it's looking great - keep at it! user added image

# 15 03-09-2008 , 04:32 PM
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Looks great so far and could stand a little more if anything, also the outside needs a little neglect .




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