Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 29-03-2009 , 06:49 AM
Pandinus's Avatar
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Duplicating along a Curve

Is it possible to duplicate along a curve? I think if it isn't it should be part of the next version of Maya. I am trying to make a roller coaster and it has repetitive pieces that are attatched to the track.

I saw a video tutorial where the person used a motion path as a duplication device. This just seems too....tedious.

Can someone help me?


Thanks,
Julio

# 2 29-03-2009 , 01:53 PM
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I don't believe there is an option for duplicating along a curve WITHOUT using the curve as an animation path. But I don't find it tedious. Just attach the object to the curve as an animation path and use snapshot to duplicate as many as you need along the curve (path).


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 3 29-03-2009 , 02:06 PM
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Here's a sample that only took me about 60 seconds to do (or less). I created a curve and then I created a polygon sphere. I selected the sphere and then the curve and did a attach to motion path with the options for start and end time set to 1 and 1000. Then I selected only the sphere and did a create animation snap shot with the following options (see image). Then I clicked apply and I was all done.

Hope this helps.

The only part that really took me awhile to learn was using the options in the attach to motion path tool. You have to have the options set just right so that your object doesn't switch positions half way through or point the wrong direction. But once you understand the options, it's pretty easy and FAST.

Attached Thumbnails

Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 4 29-03-2009 , 06:47 PM
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Thanks! I will try this!

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