This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Does anyone know a good texturing tutorial wich teach & explain how normal map works? I saw a lot texturing tutorial on this site but no clue wich is about normal maps.
If you know one> sm, dt, u-tube.... let me know pls.
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