Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I don't know if it's the best way but it is a way nonetheless;
first create a curve along the line of the rollercoaster then create a new camera
select curve and camera press F2 ==>animate==>motionpaths==>attach to motionpath
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off