Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-12-2008 , 11:37 PM
murambi's Avatar
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you have to see this


# 2 04-12-2008 , 04:09 AM
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hes just got complete models off turbo squid shoved some hdri/ mocap on then put it on a background plate.


FX supervisor - double negative
# 3 04-12-2008 , 05:01 AM
arran's Avatar
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yeah - didn't really do much for me - it just didn't seem that realistic - like the way the crack went across the pavement, taking no account of the tiles, or the explosions which just seemed flat and kind of slapped on.

# 4 04-12-2008 , 05:17 AM
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Same here, I mean there not bad and a lot of work went in but they dont blow me away or anything.


"No pressure, no diamonds" Thomas Carlyle
# 5 04-12-2008 , 05:39 AM
murambi's Avatar
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well to a trained eye it just looks bleeeeeeh but to a noob like me it seems like alot of effort was put into this

# 6 04-12-2008 , 05:39 AM
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Guys, Master Zap has been around a long long long time. I recall meeting him first years ago on the TFN Star Wars fan films site. Read some of his mentalray threads over at CGtalk and your head will explode.

https://mentalraytips.blogspot.com/

Very smart cat.


"Terminat Bora Diem, Terminal Auctor opus."
# 7 04-12-2008 , 06:11 AM
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Indeed he may well be a very smart cat on the rendering front, and have been round for ages.


"No pressure, no diamonds" Thomas Carlyle
# 8 04-12-2008 , 11:55 AM
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oh so that was just a rendering thing?

nice end, i think it's weird how he has the teapot in there... that's like... something in OpenGL user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
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Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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