Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 31-03-2010 , 02:29 PM
Dr.Polygon's Avatar
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Join Date: Jan 2009
Location: Winston Salem, NC
Posts: 33

Joint limits and IK problems

I'd like to use IK and joint limits at the same time, but my rig goes nuts with limits on the bones. Is there a right way to do this?
Thanks

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