Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-04-2011 , 08:26 AM
Registered User
Join Date: Apr 2011
Posts: 1

Help with rendering my model

Hey! I'm still kind of a newbie to Maya and modelling in general, and I am currently building a model of a face, but I am experiencing problems when it comes to viewing it as a render..

user added image

So basically this is what I am greeted with. I had thought it was something to do with flipped polygons, I am not sure.. I would really appreciate the input!

If it helps I am using maya2011

# 2 04-04-2011 , 04:26 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
yeah, it looks like your normals might be reversed. To check, go to to Lighting (Panel menu), and turn off two-sided Lighting. If your head turns black (I mean the model) then the normals are facing the wrong way. Just select the head, then Normals > Reverse. Hope that helps.

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