SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

SM Forums / Lounges / Maya Basics & Newbie Lounge / Types of Maps

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
Page 2 of 2 1 2
Thread Tools
20-01-2014, 11:16 PM   #16
Join Date: Nov 2013
Posts: 38
  Reply with quote
20-01-2014, 11:31 PM   #17
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
It's better to think about the idea of a map rather than all the different kinds. A map has information, usually the values are stored as gray scale values. So one might be white and zero black. This can be put into a huge number of attributes to affect a mesh differently over its surface. For instance, a specular map will change which areas are more or less specular. If you know what an attribute does, then you know what a map of that attribute will do.
  Reply with quote
21-01-2014, 03:05 AM   #18
Super Moderator
Gen's Avatar
Join Date: Dec 2006
Location: South FL
Posts: 3,518
Focus on the attribute and what it does instead of trying to memorize all possible map names. Why?

A map is just an image, the value of each pixel provides a value for the attribute at the matching point on the object. Because there are some attributes/channels that are so commonly mapped, it resulted in maps being named after them (color/diffuse, transparency, specular, bump, ect) but trying to remember all the different types of maps is like trying to remember all the attributes that can be mapped, it's impossible. You can map even user created attributes. To expand on what Stwert said, if I created a jiggle attribute that takes a value of 0 to 1 (0 = no jiggle, 1 = full jiggle) then a grayscale image I generate to plug into it can safely be called a jiggle map, wherever the dark areas of my image lands on the object will have less jiggle than the light areas.
- Genny
::|| My CG Blog ||::
::|| My Maya FAQ ||::
  Reply with quote
Page 2 of 2 1 2

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Transfer maps in Maya - normal maps Ataraxy Maya Basics & Newbie Lounge 7 12-06-2012 08:17 PM
Trouble with Transfer Maps RockingStar Maya Materials & Textures 6 01-06-2012 01:51 PM
maya2010 - backburner + AO maps Falott Maya Basics & Newbie Lounge 1 02-11-2009 01:56 PM
Transfer Maps kierandonaldson Maya Basics & Newbie Lounge 2 29-02-2008 01:29 PM
Maya 6 Normal Maps? swankymonkey Lighting & Rendering 7 27-11-2004 07:29 PM