Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-03-2005 , 05:35 AM
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Join Date: Dec 2004
Posts: 47

flipped faces - strange

hi all

I've got Backface culling On for this model i'm working on. The faces seem to be flipped inside out but the Normals are still facing the right way and my render is correct.

anyone had this kind of thing before? this is really puzzling...

Luser added image

# 2 02-03-2005 , 02:40 AM
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Join Date: Dec 2004
Posts: 47
ok got the answer from another forum user added image

If faces appear to be flipped even though normals are pointing the correct way, check shape node>render stats –make sure Double sided (default) is ON. Sometimes when you mirror an object, render stats will switch to Opposite.

hope that helps somebody!

user added image

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