Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Second possibility is, to stick together your own shading network...use some of the shading utilities, like sampler info aso.
maybe, you can't create the look you want, but get a good idea of the way they work together....just play around a bit...it's great fun...believe me....
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