Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-03-2003 , 12:03 PM
Kevin
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Member of the month - vote

Looks like its that time again user added image

right as before please state your choice at the very top of the thread and a little note on why.... maybe even a few links to there helpfull posts.

PLEASE REMEMBER - this is not a contest for the best wip or art! We have awards for that seperatly. It is an award for the most helpful person you have found on the board this month.

Check out there posts and see how helpful they have been to "others" before making your choice. Also try not to follow the guy who has posted above you, unless that is honestly your choice to. We would rather have you not post then a post just for the sake of it.

Vote closes 31st March

 
# 2 27-03-2003 , 12:05 PM
Kevin
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caligraphics wins my vote

check out here to see why:

https://www.forum.simplymaya.com/sear...searchid=31482

Very active in the basics area as well as adding some general chat over the board! A really helpfull guy!

oh btw... Emo also had a good month and was my 2nd choice

 
# 3 27-03-2003 , 01:37 PM
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will edit this if i ever have any idea... btw, the search hyperlink does not work..


My vote goes to.. goes to... wait till i edit this..

a little oscar touch

 
# 4 27-03-2003 , 06:59 PM
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My answer will go here...

Now finding a perfect MOTM


Armitrex Studios
Now open!!
 
# 5 27-03-2003 , 09:58 PM
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Been on vacation, so I wouldn't have a clue...
sorry...

Congrats to whoever is chosenuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
 
# 6 28-03-2003 , 08:16 PM
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Originally posted by ragecgi
Been on vacation, so I wouldn't have a clue...
sorry...

Congrats to whoever is chosenuser added image

Ehh, hmm .. me too. Congrats to the winner!

 
# 7 29-03-2003 , 12:15 PM
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thanks for all their help and friendly attitude around this amazing site to whoever wins user added image user added image


Thanks for wasting your time reading this line.
 
# 8 29-03-2003 , 01:53 PM
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no one is going to win if nobody votes user added image :p

 
# 9 30-03-2003 , 01:34 PM
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As much as I am honoured getting nominated for MOTM, I do believe that Ragecgi deserves it too.. he is very active on the board - even though he has been on vacation !


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
 
# 10 30-03-2003 , 01:59 PM
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Mods are not allowed to be MOTM's...

 
# 11 30-03-2003 , 03:00 PM
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Hello citezens of American and Great Britian,

I think you should choice me for MOTM, because I am very helpful at hardware and well hopefully someday be able to better help with maya problems. I promise that if you choice me for MOTM, I will continue to do my best on Simply Maya to help out ALL members, no matter what the time, no matter what kind of problem it is. Please, if you vote for one person this year, please make it me.
You may know me as deviantdreamworks, I was here from the begging of time, or at least I think I was. user added image <<Take note that, that smilie has nothing to do with my proffesionalism.

Thank you for your time and vote for jklaroe,
Josh K. LaRoe
user added image



Last edited by jklaroe; 30-03-2003 at 03:16 PM.
 
# 12 30-03-2003 , 03:21 PM
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Wow, its great to see everyone being so decisive....user added image

Ok....my nomination for the award of MOTM goes to....



Basura3d!!

Woo!! Yeah!! Woo!!

Its the approach he takes when posting his work. His step by step tutorial style is of great benefit to many and it really has impressed me this month.

Calligraphics came in a close second with the great stylistic work he has produced and the help he has provided along the way user added image

Basura3d evidence

 
# 13 30-03-2003 , 04:18 PM
Kevin
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Thanks for voting alex.

We have decided to revert back to the old way. Mods and admins will decide on a winner or this post might go on forever user added image

 
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