Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 04-03-2011 , 11:30 PM
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Simulating Cloth in Maya Complete



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# 2 05-03-2011 , 01:14 AM
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hhhhhmmmmmmmmmm not bad mate.....just a nurb surface and field effects???


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# 3 05-03-2011 , 02:01 AM
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I'm using a polyplane with a combination of clusters, cubes, and spring constraints. Then simulating with gravity. I just wish I had nCloth, fluids, and fur...I could do so much with those tools. I don't ever see that happening though. A person can dream though user added image.

Edit: The animation is on the springy side but that's easy to fix by increasing the spring stiffness and dampening.


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# 4 05-03-2011 , 08:10 AM
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# 5 05-03-2011 , 08:45 AM
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NOW THAT is cool man!!!!!!!!!!!! well done!!!!!!!!


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 6 05-03-2011 , 07:41 PM
# 7 05-03-2011 , 08:47 PM
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That looks nice stwert. nCloth is definitely the way to go, unfortunately I don't have it.


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# 8 05-03-2011 , 08:52 PM
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Here was my setup if it makes any sense.

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# 9 05-03-2011 , 09:39 PM
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Wow, that looks labor intensive. Nicely done though. Can't you use soft-bodies to achieve a cloth result? Or is that what you're doing.

# 10 05-03-2011 , 11:03 PM
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I don't even know what soft bodies is. I'll be looking that up for sure as it sounds promising. And yes, the below method is not efficient in the least.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
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# 11 06-03-2011 , 01:23 AM
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Oh my god Perfecto...that is some work mate!!


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 12 06-03-2011 , 02:29 AM
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Oh my god Perfecto...that is some work mate!!

Haha, yeah too much work. It took me close to an hour to rig that.


@ stwert: I checked out the soft bodies and they are awesome. This feature is my new toy now. I'll playing with it until I have a decent understanding of how to use it. Its probably about the closest thing I'll get to nCloth, with limitations of course but still it looks very useful for someone who doesn't have the unlimited version of maya.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
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# 13 06-03-2011 , 04:12 AM
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maybe you could do a Free Friday on how you did it with both ways Perfecto??? time and life permitting of course


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 14 06-03-2011 , 06:28 AM
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I finally have a pretty good understanding of soft bodies now. I've created land where a vehicle can drive over it and leave tracks, or where someone can leave foot prints, etc. I've used it to create a swimming pool and a lake. I created a table cloth and covers for a bed. It's really really useful.

I made this basketball net in about 5 minutes. It's needs tweaking but it was super easy.

YouTube - Soft Body Basketball Net


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# 15 07-03-2011 , 12:46 AM
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