Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 16 22-03-2004 , 11:53 PM
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Jeez...look at the size of those Kahuna's!


"Hear That Thunder"!!
# 17 23-03-2004 , 12:47 AM
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nice profile on the boobs user added image


Alpha Gamma Sygma.
# 18 23-03-2004 , 12:33 PM
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Thanks for the replies.

Chipper: Yeah, they are on the large size, one of the reasons I chose this model, if I have to stare at this for hours on end, it might as well be of something I like. user added image

anita: Thank you very much for the comment, coming from a woman that means a lot. Hopefully the front on view will look more realistic after I merge the breasts with the torso and the lines disappear.

# 19 28-03-2004 , 04:47 PM
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I converted the leg and torso to Polys and combined them. Here is the result. It was harder than I had expected it to be. I had to try and get rid of trianges and make them flow together. Any suggestions or crits? Thanks.

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# 20 03-04-2004 , 07:26 PM
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Here is my latest update. So far I have put roughly 20 hours into this project. It has been fun and educational. I didn't realize the mental block I would have when attaching the brests, It was hard to figure out how much they hung down over her and where they actually connected. Any suggestions or comments? Thanks.

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# 21 04-04-2004 , 02:24 AM
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wow u r the man!!!!!!
i love your proportions user added image

user added image user added image user added image
user added image user added image user added image user added image user added image

# 22 15-04-2004 , 01:06 AM
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Thanks vladimirjp, glad you are enjoying the show. user added image

Here is the latest, I connected the arm and hand and added a little bit of detail to each, yet the elbow needs more work. Any suggestions or crits? Thanks.

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# 23 15-04-2004 , 04:03 PM
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Very Nice !!!user added image

# 24 17-04-2004 , 04:59 PM
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Perky. :p

# 25 25-04-2004 , 02:02 AM
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Thanks dragonsfire and Nailed, perhaps in the future I will turn the heat up in the 3D space she is in to prevent someone from losing an eye. user added image

Well, I started to work on the face some more, I had made an ear which is not shown which I like, following the Joan of Arc tutorial
https://www.3dtotal.com/ffa/tutorials...c/joanmenu.asp
but I noticed when I was trying to rework the face that the model I have:

a. is leaning her head back so it threw off some placements.
b. is a poor quality image so I can't get the detail I need

So I removed the connecting surfaces and kept the features that I put a good deal of time into. I am now joining them together and I will try to get some quality geometry into the face, hopefully I can control how she looks, rather than just her appearing some way and me accepting it.

Any suggestions for modeling a face? Tips that you think make a model look great?

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# 26 25-04-2004 , 02:59 AM
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Great work contrast!! It's coming on nicely....Keep it up!



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# 27 25-04-2004 , 10:51 AM
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Thanks MainlineX, the encouragement keeps me motivated.

# 28 26-04-2004 , 12:54 AM
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I've added some more of the areas between her features.

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# 29 26-04-2004 , 08:56 AM
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she looks sad user added image

# 30 26-04-2004 , 09:51 AM
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great work!!! im xcited to see the output.keep it up!!!


rOLd
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