Maya 2020 fundamentals - modelling the real world
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# 1 13-06-2004 , 06:33 PM
Sav1989's Avatar
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Join Date: Jun 2004
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Enviorment planes get my pc realy slow... :S

When i set the enviorment plans to model, (top and side), all looks to work fine, but when i begin to model in nurbs, and create at least one simple figure, and i turn to an orphographic view, when i zoom or move, it really gets very very slow... whats that? any1 help plz user added image...

ps: pc= amd3000 64;, ati radeon 9800xt 256m, 1,5gb ram.. it shouldnt work bad user added image ..

# 2 14-06-2004 , 12:58 AM
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the best thing to do is create a couple of poly planes for side and front views and then add a shader to each of the planes then load the image plane pic into the colour channel of the shader.

hope this makes sense


cheers

Rich
# 3 14-06-2004 , 01:24 AM
Sav1989's Avatar
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As u can imagine, im a noob in 3d world, so, could u describe the steps, after the plane creation ? .. please.

# 4 14-06-2004 , 01:54 AM
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# 5 14-06-2004 , 02:09 AM
Sav1989's Avatar
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thank u very much

# 6 14-06-2004 , 06:50 AM
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a little tip :

if your image is 640x480 then set the poly plane to size : 6.4x4.8 and then scale it up/down to fit your scene size .. This way you will have the right image proportions..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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