Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 19-04-2008 , 03:55 AM
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Join Date: Apr 2008
Posts: 18

opengl texture resolution?

Is there any way to see my textures more clearly in opengl? Once something is textured I am turning on "smooth shade all" and "hardware texturing." I can see the color, but it is blurred out beyond recognition. Can I up this resolution anywhere? I can't seem to find it in any preferences...

-John

# 2 21-04-2008 , 07:50 AM
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Join Date: Dec 2005
Location: London
Posts: 429
In your material node go to Hardware Texturing, then

Textured Resolution.

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