Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 04-09-2007 , 02:29 AM
Jr.Who
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Jr.Who - W.I.P. - Assault Mech

Hey guys,

I just got back from my weekend vacation yesterday. This is my first W.I.P. that I’ve put up on this site. For a while, I’m just going to put up screen grabs, but when I get to texturing, I’ll be doing some good renders.

I’ve been working on it for about 2 hours.

-Jr.Who
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# 2 04-09-2007 , 03:19 AM
Jr.Who
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Another 40 minutes of work:

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# 3 05-09-2007 , 02:46 AM
Jr.Who
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Another 55 minutes of work done today. Sorry that I forgot to post them as wires:

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# 4 05-09-2007 , 03:39 AM
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looking pretty neat so far!

# 5 06-09-2007 , 12:56 AM
Jr.Who
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Thanks, Mike!
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40 minutes of work on it today. I still have some tweaking to do on it, but I’ll do that tomorrow.

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Last edited by Jr.Who; 06-09-2007 at 11:48 PM.
# 6 06-09-2007 , 02:56 AM
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Nice and tidy so far ..ramp it up now and see what you can do in 38 minutes user added image




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# 7 06-09-2007 , 07:28 AM
Jr.Who
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Originally posted by jsprogg
Nice and tidy so far ..ramp it up now and see what you can do in 38 minutes user added image

Thanks, jsprogg. I’m trying to keep it as tidy as I can, without getting too far from what Kurt’s doing (because if I’m having the same problems as him, I want to know how to fix that problem).

I forgot to say that 10-15 minutes of that time is watching the tutorial (because of the amazing fast-forward button in QT user added image ).


Last edited by Jr.Who; 06-09-2007 at 11:48 PM.
# 8 06-09-2007 , 11:47 PM
Jr.Who
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I spent about 25 minutes on my own, and then 50 with the tut, so about an hour and 15 minutes total today.

I still have a little work to do with the mesh, and I have to add a lot more things (after the last part of the tut) to it.

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# 9 08-09-2007 , 06:53 PM
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Very nice and fast work !


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# 10 08-09-2007 , 09:34 PM
# 11 08-09-2007 , 09:42 PM
Jr.Who
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Originally posted by MattTheMan
Very nice and fast work !

Thanks. I’m actually going quite slow! I’ve been busy this week, so I couldn’t do as much as I wanted to.

Originally posted by AikoWorld
Nice details man! i love it.

Thanks. I’m hoping that when I’m done modeling it, there will be a ton more detail to it. There’s also texturing…… user added image

Anyway, I‘ve been working on it really slow today (being a Sunday and football season just started :p ). I’m going to try to get it all finished up tomorrow, so I can post the HD render on my site.
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# 12 10-09-2007 , 12:47 AM
Jr.Who
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Well, I got about 30 minutes done yesterday, and about 2 and a half hours done today. Most of what I did today was messing around with the mesh, going back, and forth, seeing which looks better. I’ve still got a little bit of work to do on it, and I’ll finish it all up tomorrow.

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# 13 10-09-2007 , 02:16 PM
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Very nice ...

Whats the poly count so far?

# 14 10-09-2007 , 05:30 PM
Jr.Who
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Thanks, marlonjohn!

The poly count is at 24674 faces right now. Yesterday when I did that edge work, I tried to get rid of as many as I could.

Today I’m going to try finishing it up by working on the mesh of the main guns, and I’m going to try to create 1 or 2 other weapons. I might do some other work on the mesh, but I don’t know.

# 15 10-09-2007 , 08:39 PM
Jr.Who
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OK, I spent about 3 more hours on it today, cleaning up the mesh on the main gun, and creating 2 other weapons (the missile launcher on top and the gatling guns). It’s at 35206 faces now.

Now, I just have to set it up for a render, smooth everything out, and render it!

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