Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-03-2005 , 06:32 AM
Subscriber
Join Date: May 2004
Location: Montreal, Qc
Posts: 19

Dragon Done

I've done the tutorial about the dragon... thank u Kurt, it really help... I know it's really not close to urs... but, for my first organic model I like it anyway...

Attached Images

Last edited by DigitalManiax; 04-03-2005 at 06:37 AM.
# 2 04-03-2005 , 08:12 AM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Looks pretty darn good to me.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 3 05-03-2005 , 01:28 PM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462
looks great. Are you going to do the rest of the body? and or texutre it?


There's nothing normal about normals. In FACT i think the are abnormal.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads