Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 31-03-2009 , 03:14 PM
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Join Date: Mar 2009
Location: Manchester, UK
Posts: 1

nParticles Water Problems

Hi all.

I'm trying to create a flood/tsunami scene of a road with the water gushing towards the camera. However the mesh seems to be very blotchy and bubbly and well as small spheres appearing around the sides - not very realistic or watery at all.

I'm looking to make the water more wavy, the texture is fine (I think). I've coverted the nParticles to a polygon mesh, but it just isn't very realistic at all.

I've uploaded a file with a few screenshots and settings I've used put in one so you can see what I mean.

https://img530.imageshack.us/img530/6597/59834189.jpg

Any help on settings or other ideas would be greatly appreciated. Cheers. =]

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