Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-09-2003 , 02:10 PM
Registered User
Join Date: Aug 2003
Posts: 1

texture

Hello everyone,
every time when i have textured a model and i create a second model it has the same texture as the first model!
In reverse: when i apply a texture to the second model, the first model has the same texture as the second one.
Suggestions anyone?

# 2 29-09-2003 , 02:34 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Sounds like you've applied the texture to the initial shading group (lambert1). Create new shaders for the models instead.


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads