Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-04-2006 , 03:09 PM

light reflective texture?

hi,
I am messing with the 3d shockwave car level maker and it surports light reflective textures wich is good but i have no clue how to do this.

the shockwave car engine is really easy to use and a good way too see your vechicle in a 3d game enviroment heres the link to there site if u want a look.

https://www.candointeractive.com/game...mpetition.html

so i think im just looking for a way to make shinny car metal texure that reflects the light .

niceone

Dragon013


Last edited by Dragon013; 06-04-2006 at 11:39 AM.
# 2 24-05-2006 , 01:16 AM
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Location: Canada, British Columbia, Victoria
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hmm

# 3 04-06-2006 , 05:59 PM
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Join Date: Aug 2003
Posts: 7
could you please choose a more meaningful title for your topic. I mean what do you think "hello" is gonna tell us. Image us all doing and you would have to got to www.hello254.com in the hello forums and look at the topics saying: hello1,hello2,hello3,....

And for your problem:
though there is an exporter for maya I think the reflectivity is determined by a shader made in shockwave 3d. So how about posting this in a shockwave forum?

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