Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-11-2004 , 04:10 PM
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Join Date: Jan 2004
Posts: 40

I need a Texture overview

When I first started studying Maya texturing, it all made sense, but lately as I study more and more methods of texturing, it is getting too complicated. I wish I had some overview to straighten it all out. Between all the methods of texturing NURBs and then Polys, I am getting lost.

My first impression is, that it might be easier to just model and texture polys since they seem to be the easiest to model and texture.

When I start a project, I am not sure what to use.
Is there any web page that will give me an overview of the subject?

Kori

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