Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-11-2009 , 04:34 PM
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problem with ramps

Hi,

I connected a ramp to my shader, but I can not find the place2dTextur. Is there something new in Maya 2010?

And how can I switch from V RAMP to U Ramp?

Thanks for help
knuffel


Last edited by knuffel; 16-11-2009 at 05:14 PM.
# 2 17-11-2009 , 01:31 PM
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I'm not using Maya 2010 but I can't imagine it changed that much since 2009.

If you're not in the Hypershade its just a simple matter of popping open the attribute editor for the shader and selecting the ramp tab and telling Maya to show the input for the ramp, which is place2DTexture.

user added image


And changing the ramp type:

user added image


- Genny
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# 3 17-11-2009 , 02:20 PM
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Hi,

sometimes a simple picture explains everything.

I have just noticed I used a ramp shader and not a ramp texture.

Thanks :bow:

Btw, it really has not change much.

# 4 21-11-2009 , 05:14 AM
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please del,thz

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