Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-02-2008 , 09:12 AM
sjtaylor84's Avatar
Subscriber
Join Date: Nov 2005
Location: England
Posts: 102

need help with character design

Hi everyone,

I'm trying to design a character for an animation project but am having trouble making it look...well...good. Would really appreciate anyone's opinion on how to make it look better. Character design really isn't a strong point of mine!

Thanks in advance

Simon

Attached Images

www.simontayloranimation.com
# 2 07-02-2008 , 11:23 PM
anasasis's Avatar
Registered User
Join Date: Apr 2007
Location: Melbourne
Posts: 347
have you drawn out a rough sketch you should always start on paper first

# 3 08-02-2008 , 03:24 AM
alienfromblueplanet's Avatar
Registered User
Join Date: Jan 2008
Posts: 32
YOu should actually draw the chara. first. or have a reference image. its imp to know what you want your character to look like. and the feel like his nature and his role in the animation. then you should proceed to model. while modelling you can start experimenting but without a reference its difficult. only then you can proceed to fit the right textures etc.


the char. you have right now i feel fits a cartoon character. you could try adding nurbs hair to him. not realistic hair mayb the nurb variety will match more. his clothes could be bright colours. etc. give him nice sneaker type shoes...

just a few suggestions....hope it helps

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads