Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 05-09-2009 , 08:18 PM
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Bits and Bobs - head and Body -

Here are some bits i've been working on. I've been doing some tracking and roto and modeling and texturing and some other stuff for jobs at work. so here is what i've been doing in my little spare time.

user added image user added image

user added image user added image

a different head... not done much to this yet, thinking about changing the mesh.
user added image


I've got a new job at work too... i'm now a Data Cop!


Last edited by honestdom; 05-09-2009 at 08:21 PM.
# 2 05-09-2009 , 08:38 PM
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user added image data cop user added image

# 3 05-09-2009 , 11:35 PM
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Hey hammer congrats on the new job

I have seen a lot better work of you on your website btw(also nice website)

And @ Jaymin either he is copying and backing up all data or he was being sarcastic and is now working in the taperoom where he is responsible for how and where data is stored .
Either way it's one step up the ladder and a step away from the function of runner(worse position than the coffeeguy and he does the toilets too LOL)

# 4 06-09-2009 , 12:07 AM
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cheers man, yeah its slow progress on this stuff. I've been working on a couple of commercials at work so been busy busy.

my new job is as you said, copying and backing up data from the renders. not so glamorous, but its better hours to be doing some 3d stuff... the actual title is data op, i reckon cop sounds cooler tho user added image

# 5 06-09-2009 , 03:44 AM
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must say great website and good luck with job and true way better than a pee guy...lol

# 6 06-09-2009 , 10:33 AM
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Is it from a cylinder??....

Nah looks good man, congrats on the job


"No pressure, no diamonds" Thomas Carlyle
# 7 07-09-2009 , 10:37 AM
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Hammer, I guess this is as good a place as any to ask, I was wondering, how did you get your position as runner at your place to begin with?

# 8 07-09-2009 , 11:00 AM
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i gave them my CV at the right time I guess, nothing special.

# 9 07-09-2009 , 11:25 AM
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So did u know of the place anyway or make a list of places to send your cv too?

# 10 07-09-2009 , 04:49 PM
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Originally posted by hammer.horror
i gave them my CV at the right time I guess, nothing special.

I saw your website, you went to an art school and top of that you went to Escape studios sounds pretty special to me

Originally posted by ben hobden
....Hammer, I guess this is as good a place as any to ask, I was wondering, how did you get your position as runner at your place to begin with?.....So did u know of the place anyway or make a list of places to send your cv too?

How and why I s a question only his current employer can really answer, but overall I think he got a lucky break(which doesn't mean he hasn't put in a lot of hard work and effort)

As a answer to your second question you better ruddy well make sure you know something about the company you work for and look at their style of work and if something within your portfolio resembles anything near their quality or shows a talent which promises a certain quality.
If I were you start low Ben and work your way up it takes you longer to get there but you are a better 3d artist when you come out.

# 11 07-09-2009 , 06:29 PM
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i agree there is a lot you can learn from starting at the bottom. It gives you a better idea of where you want to end up (unless you know that already). You can see all the different departments and learn stuff you can't from tutorials or forums. I started as a runner when i was 26 and there is only one other thats older than me. I had done lots of other stuff, but decided to learn 3d and work in this industry.
I started learning maya last july and started as a runner at the end of january.
I'm still trying to get into 3D, but i'm getting closer! user added image

originally I started on a 6 week contract, its only because i worked hard that they kept me on.

btw, i just applied for companies that had the biggest names. user added image

# 12 07-09-2009 , 09:53 PM
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I was interested because I have seen that you have a fine art background (as I do), and was curious.

One last question (I am sorry if I have hijacked your thread) .. did you go in person, or did you post in your cv?

# 13 07-09-2009 , 10:19 PM
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I emailed it.

Yeah, I was a painting scholarship kid then went to St. Martins and then Chelsea.

# 14 07-09-2009 , 11:48 PM
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There some impressive schools. What kind of painting did you do? Do u still paint? I went to London Met. I went for an interview at Chelsea, got knocked back, looked a really nice college/uni.

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