Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-04-2005 , 02:23 PM
sam201's Avatar
Registered User
Join Date: Jan 2004
Location: india
Posts: 17

replacing low rez animation by high res

hi

i m seeking the answer for How to replace low res animated geomaetry by high res textured geometry, Wat i was doing is
i animated the low res geometry and textured the highrez model separately now tht i m happy with theanimation and want to replace the the high rez model ....i m stuck.

plz any kind soul who can help with this..

samuser added image user added image


sam
# 2 09-04-2005 , 02:59 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Not sure what your goals are but one quick way would be to delete the low res skin off your skeleton and re-bind the highress skin. Your working with a character with a skeleton I assume.

# 3 09-04-2005 , 04:21 PM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
You might remap the keys to the high rez version. Look in the help files for "Map one character to another"



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 4 02-05-2005 , 12:34 PM
Registered User
Join Date: Mar 2004
Location: Mansura,Egypt
Posts: 6
In ur next animation do this:
1- Put the lo res in a layer
2- Put the hi res in another layer
3- and skin them both to the bones
then animate with the lo res and n render time hide the lo and
unhide the hi.

That easy isn't it!!!!


emira
# 5 03-05-2005 , 06:00 PM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
you should be able to just bind the new skin to the animated skeleton. You will than need to copy the weighting from the low res to Hi res.

# 6 05-05-2005 , 12:42 AM
sam201's Avatar
Registered User
Join Date: Jan 2004
Location: india
Posts: 17
Thnkxx all of you....

U guys solved my problem... Now i know more thn one technique to do wat i really wanted....thnxxx pals.
sam


sam
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads