Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 01-10-2005 , 07:13 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135

human modling noob style

hey every1 how t u ppl?
i started to make this human model for fun an as the title suggest its really noobish. plz say ur mind on it. plz could u advise on how to mahe hair(i only have ple)? all textures r done in MS Paint so thats y they're bad
heres super woman

Attached Thumbnails

Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 2 01-10-2005 , 07:14 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
heres a close up of here boots u can really c the MS Paint factor

Attached Thumbnails

Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 02-10-2005 , 01:11 AM
Registered User
Join Date: Jul 2004
Location: Northern California
Posts: 445
pbman - Its hard to tell from the render but your geometry looks quite expressive. I would love to see a wire to see whats what.

user added image

# 4 02-10-2005 , 07:33 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Sorry Dave Im not following you around man...

I think its a good start , nooby or not. I see you're using ple, does it have Mayas own texture paint in that version? It may help you a bit more. You can find it in the Rendering menu set under Texturing>3dPaint Tool

Cheers
Jay

# 5 02-10-2005 , 11:39 PM
Registered User
Join Date: Aug 2005
Posts: 86
Lookin' good but reduce the breast area a bit...

# 6 03-10-2005 , 12:31 AM
metallicjet66's Avatar
Subscriber
Join Date: Sep 2004
Location: Florida, U.S.A
Posts: 517
hmmm, boobs way too boxy to my knowledge.......user added image and dont make the middle part go in, they have to go straight, since shes wearin clothes


Aim:Nshad BB Court
msn:nothinbutchains@hotmail.com
# 7 03-10-2005 , 04:22 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
thanks for the advice much apprechated (excuse my spelling) - i neva thought about her wearning clothes so it changes her a bit- ref
is a ref pic i used the




i will try the 3d paint tool as well i neva thought of usin it before
thanks
user added image]wire frame[/URL]

user added image]match of ref wiv model[/URL]


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973

Last edited by pbman; 03-10-2005 at 04:40 PM.
# 8 05-10-2005 , 06:11 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
the breasts are too large, but thats a good thing, lol


Environment Artist @ Plastic Piranha
www.joopson.com
# 9 06-10-2005 , 10:52 AM
Registered User
Join Date: Aug 2005
Posts: 86
They're not to big, but the chest justs out too much.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads