This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello all, been a long time since i posted something here.Well here is a new image i did using the new mia_exposure photographic, one of the many new mental ray features inside Maya 2008.Hope you like
C&C are very welcome
Nice scene... but can that stone building doesn't look that convincing... stone is usually built up like bricks and the giant lintel is resting on walls/supports that look too thin to keep it up. Other than that, its a cool scene.
C. P. U. Its not a big processor... Its a series of pipes!
I like it, my only crit is that the texture on the portal rocks is a little too repetitive and is noticeable.In my opinion if you get the rocks right this would be near photoreal.
Great job well done .
Thanks for the comments
I agree about the stone texture, there are some parts where it looks repetitive.Maybe because i used the same texture but with different uv projections.Again thanks for the comments
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