Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-10-2011 , 12:05 PM
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Vertex Merge tool issue in Maya 2012

Hi everyone,

Sometimes, when I merge vertices in Maya, some random faces disappear for some reasons (see attachements). It never happened to me before... Am I doing something wrong or is it a bug in Maya 2012?

Thanks

Chris

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# 2 27-10-2011 , 12:22 PM
publicFunction's Avatar
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The only suggestion for that is you have a piece of bad geometry that causing the issue. I had a similar problem and had to delete the effected area and find the faces causing the issues and delete them.

It happened due to a poor extrusion on my part. Once I deleted the effected area I was able to rebuild it cleanly with the Append to Polygon Tool.


Chris (formerly R@nSiD)
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# 3 27-10-2011 , 12:50 PM
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This happens in 2011 as well. Fix it by just re-applying the shader.

# 4 27-10-2011 , 01:04 PM
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Thanks very much for the quick response guys! I just re-applied the shader and it fixed it.

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