Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 14-03-2006 , 01:03 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Cheers Jay,

I'm hoping that too!! I've pretty much done this part now, having spent the morning extruding pipes I'm looking forward to making a different part!!! I do still have to do the very back of it but I think that can wait.

Not to sure where to go next, I'll probably make a start on the bit that looks like sledge runners at the back, it's probably got a technical name but at least I know what I'm on about!

Take it easy,

Mat.

Attached Thumbnails
# 17 14-03-2006 , 01:50 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
looks very nice matt some good detail in there. user added image


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 18 14-03-2006 , 02:05 PM
concorddawned's Avatar
Registered User
Join Date: Feb 2006
Location: Sydney
Posts: 184
Yeah thats looking great Definatly some awesome detail and time put into that.

user added image

# 19 14-03-2006 , 04:59 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Thanks fellas,

concorddawned, surprisingly it hasn't taken that long to get this far. Because I spent a couple of hours getting the basic shape down it has just been a case (so far) of filling in the details, I'm sure it will get more complicated soon.

Anyway here's an update, I got the runner things done.

Take it easy,

Mat.

Attached Thumbnails
# 20 14-03-2006 , 06:09 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
nice choice of subject user added image

firefly is great and the movie was pretty good too (though losing wash and the shepard were a bit bad user added image

Its looking real good so far, keep it up.
Are you tempted with doing the interior as well??

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 21 18-03-2006 , 05:06 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Hello folks,

Cheers Tick, yeah why did they kill them off? I wanted to know who the shepard really was and wash didn't deserve to die, I couldn't get the fact that he was Steve the pirate, YARRrrrrrr, from dodgeball out of my head and that made me smile.

Sorry I've not updated for a few days, I just discovered that I have a month less than I believed to get my university stuff done so I thought I'd better make a start on it!! I had a bit of a play with Maya today though and rebuilt the front end, before I put in any detail, as I wasn't happy with the lines on the original.

I'll post more as I do it. Take it easy,

Mat.

Attached Thumbnails

Last edited by happymat27; 19-03-2006 at 07:23 AM.
# 22 18-03-2006 , 06:14 PM
Registered User
Join Date: Jul 2004
Location: Northern California
Posts: 445
Really well done so far! ... but you guys just spoiled the movie for me ... I guess thats what I get for waiting so long to see it:hug: Maybe if I drink enough before I watch it I will forget what I've read.

Keep rockin' dude!

Dave

# 23 19-03-2006 , 07:38 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Sorry swankymonkey, drinking lots is always an option!

Tick, I forgot to answer your question about the interior. I don't think I'll be doing it this time, maybe one day as a seperate project, who knows?

I managed to squeeze in a bit of modelling time today and put some detail around the cabin area.

Attached Thumbnails
# 24 20-03-2006 , 07:58 AM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
excellent detail man, coming on very good.! user added image


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 25 20-03-2006 , 08:49 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
very nice detail, looking forward to seeing this bird fly! user added image

sorry swanky user added image I forget that people still haven't seen it. Drink copious amounts of alcohol and you'll also probably forget what happens after you've seen it anyways user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 26 20-03-2006 , 01:15 PM
Helder's Avatar
Registered User
Join Date: Jul 2002
Location: Portugal
Posts: 123
Amazing detail man, is coming really goos keep up the good work user added image


PIXELDISFUNCTION.COM
_________________________

Pelican spaceship
# 27 20-03-2006 , 01:23 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
I think you might want to bevel the edges. Right now it looks like you could cut yourself on the edges.


Imagination is more important than knowledge.
# 28 20-03-2006 , 05:57 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Hello folks,

and cheers for the thoughts. I think you may be right about the edges NextDesign, although they don't look so bad without the wireframe showing. I'll see what I can do about them when I'm going over the model again.

Another update, I made the antenna things on the sides of the cockpit and added details to the top of the neck.

Cheers,

Mat.

Attached Thumbnails
# 29 21-03-2006 , 12:03 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Wow dude. this is looking awsome. keep it up!


Imagination is more important than knowledge.
# 30 22-03-2006 , 09:07 AM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
it's looking really cool!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads