This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
We have done a little preview for you guys on the upcoming tutorial that has been underway here at simplymaya. All question I am sure kbrown will assist you with
Thanks guys. I'm gonna be pretty busy finishing this one off. Still got lots to model (main rotor, interior of the cockpit, chain gun plus some small bits here and there...). After that it's time for some serious UV pulling
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