This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Could you please remind me how the shaders and Ambient Occlusion in Maya works together,
I have scene, I applied the Ambient Occlusion, so how can I connect the shader to the scene, below images shows the shaders and Ambient Occlusion in Maya. but I can not get it how this shading network works, could please tell me if you know any tutorials, links, website, DVD's so I can take a look at them?
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
thanks David, that is great tutorial, its helps alot, so now I need to composite all the amb_occ layer with the normal render layer. I got it, thanks, great explanation,
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