Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-08-2004 , 11:44 AM
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Stick Man Animation

Well I have decided to drop my mexican projecct for now because Dragonhawk wanted to do a combined project with me user added image
This project is going to be a cell shaded, samurai stickman animation. We still dont have much of a plot but were working on it. Sadly Dragonhawk has went on holiday and will be away for the next 10 days or so and left me in charge of the project, he asked me to model characters, weapons clothes etc... so here is my progress so far:
a dagger type thing
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a samurai sword
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Comments welcome as always user added image


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# 2 23-08-2004 , 03:44 PM
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Simple character (fully rigged)
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# 3 24-08-2004 , 05:38 AM
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A little composition of what I have modeld so far user added image

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# 4 24-08-2004 , 06:00 AM
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Rubber chicken you are a man of many talents, cel shading looks good.
Will be nice to see the animation.
cheers
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# 5 24-08-2004 , 07:31 AM
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Cant take much credit for the cel shading as its just a standard toon shader that I have optimized slightly... but thanks user added image


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# 6 24-08-2004 , 12:49 PM
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Another dagger: (top default shader- bottom cel shaded)
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# 7 24-08-2004 , 02:23 PM
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Looks cool so far mate! But what where the stickmen made out of? or did you just lower the diffuse?


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# 8 24-08-2004 , 03:54 PM
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Yeh diffuse is set to minimum.


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# 9 24-08-2004 , 10:11 PM
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Looks nice and original m8. Cant wait to see them going at ituser added image

# 10 24-08-2004 , 11:26 PM
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i think i have that knife in the bottomuser added image


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# 11 25-08-2004 , 04:26 PM
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FrenZy: thanks user added image

twisteddragon33: This is actually a very popular shape for a knife... I seen it in countless films, cartoons and even shop windows but why you have this type of knife I do not know user added image
*scary* user added image

Anyway I was hoping to update this thread today but I just couldnt find the time to do any work on this project user added image


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# 12 26-08-2004 , 01:03 AM
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Looking nice man, I tell ya the best toon shader ever though, the one they got in Futurama, that stuff looks just like a cartoon.

# 13 26-08-2004 , 06:50 AM
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hi RUbberchicken!
I'm posting here from Bavaria (away from maya user added image ) and want to tell you that you are doing grate stuff!i'm slowly doubting that there s a need for me user added image......I think of the storyboard and the environment/streets the story shall take place.

# 14 26-08-2004 , 08:36 AM
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Zyk0tiK: Yeh that futurama shader is quite amazing, shame they cancelled the series... user added image


Dragonhawk: Im glad you like it user added image and dont worry there is still pleanty to do on this project so I will need you when you come back. BTW I hope your having fun in Bavaria

Back to the project now. I have made a few new stick men characters but there isnt really much point posting any pics as all these stickmen are just very similar to each other. Need a brake from maya, but tomorrow I will hopefully get some envoiroments done user added image


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# 15 27-08-2004 , 10:38 AM
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OK I have started on a simple cartoony envoiroment, still got a fair bit to do but here is what I got so far:

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